10 September, 2007

The Gemini Awards!

Nominated for Best Children's Program or Series Johnny Test - Episodes: "Saturday Night's Alright for Johnny" & "Johnny Mint Chip", which is entirely animated by Halifax based Collideascope Digital Productions Ltd., has been recognized for Best Direction in a Children's Series.

27 August, 2007

Farewell to Scott

After 4 wonderful years... our beloved character designer, Scott MacDonald is leaving us. He had a successful art auction today and then he said his long goodbyes. Designer of hundreds of characters, props and color models, we watched him grow into an amazing artist during his time here. He left his mark with more than just crazy murals. You will be deeply missed. Good luck out west!

24 August, 2007

Experimental Flash FX

Our special effects guru is at it again. This time he's trying out different techniques to achieve more realistic visuals. It's still a work in progress, but here's some tests, all done in Flash 8! A real-time QT and a slo-mo SWF for your viewing pleasure.











19 May, 2007

Keeping animation looking like classic cartoons

Not many Canadian studios still do rough keys & in-betweens for frame-by-frame traditional animation anymore, it's a dying and overly-expensive art form. But we still do, we feel lonely still being one of the only places in North America to hand draw and fully-animate broadcast animation with Flash.

Many still think the ways of paper-cut-out-style (Harmony/Toonboom), or 3D/CG animation, or shipping it all over-seas is the way to go, the way of the future. We're still staying competitive with pricing, and keeping the animation looking old-school with the classical approach, and we'll hold on to those principles for as long as we can.

We still have a feature-style system of rough posing, in-betweens/breakdowns and ink & paint departments, including all our designs and background layouts are all still done with paper and pencil. Somehow we keep finding clients that want that hand-drawn-look to it. So we've been lucky so far.

Traditionally trained animators should have the chance to animate and draw shouldn't they? That's what they love to do, that's what they dream of doing, that's what they've been doing their whole lives, it would be a shame that students coming out of college would face the world and rarely get a chance to draw on a cartoon, only push pre-built objects around. It seems so sad.

Collideascope's been using Flash for 10 years, for the past 6 years we've fluctuated from 10 to 100 artists and animators, depending on how busy we got and how many projects we tackle at once. Through it all we've learned a lot, it's still far from easy, each new series brings new challenges, but our techniques are simple, we design, storyboard, draw, animate and color as much as we can in-house and discover more efficiencies every year.

Other series that are phenominal at pushing Flash in creating the illusion of beautiful classical-style movement are Being Ian, Fosters, Mythunerstood and El Tigre. These shows all still use the very flat/symbol-swapping/puppet-style of 2D/motion-tweeen animation, but they do incredibly well of achieving a traditional look and feel to the actions and acting. Then there's the incredible style of the Copernicus music videos, who are in a classs of their own.

On this note, here's the awesome demo reel of John Gallagher, a senior character animator who's been with us for 4 years now, like most of us here, he simply uses Flash as digital paper, have a look:

23 April, 2007

Tom Baasner - Layout Supervisor - Gets thrown out on the street!



Here's a clip of the footage on the local weather news:


Here's the whole interview, some of the sound is hard to make out with all the background noise, notice the lack of interest from passing pedestrians:

29 March, 2007

D&J Season 2 Effects Animation Sneak Peek

Here we feature a new villain named Dynamo first seen here. Below are a few stills of some effects Jake worked on.




Here's a short clip from one of the scenes:

Courtesy of Jake Macher.

25 March, 2007

Inspired by new technology...

Dave Thomas, director of El Tigre (and owner of Wendy's), describes here how he converted from traditional pencil drawing to an all-digital paperless production using the Cintiq.

Even though we've been using Wacom tablets for 9 years, going the very expensive-Cintiq-route has been a fearful and costly idea for us.
We hope to eventually convert our storyboard/layout departments to this model. The quality speaks for itself, as you can see in the samples here.

We've always been paperless for the entire full animation & BG line art/paint process, but not until now have I truely seen the potential efficiencies of using Cintiq for aspects of character/prop/location design, story art, and rough background layouts.

We've been apprehensive about this for too long, if no quality is being sacrificed, and production gets optimized, then why not? Technology has advanced to this, trees will be saved, speed is increased, creativity and draftsmanship is not compromised.... we'd be foolish not to.

Even before I saw that blog, we had already decided to slowly convert our storyboard, design & layout team to this model by next Christmas (avoiding a big confusing switch-over in mid-production). The least we can do is try it out, right?

15 March, 2007

Another mural has popped up in the studio...

Painted by Rachel Morrison & Ian Gallant

A Documentary on Collideascope staff...

Spafford is hired to conduct a "Behind The Scenes" short film on Collideascope Animation Studios to find out what harsh conditions the cartoonists are working under. He makes many disturbing discoveries. Beware: some unforseen dirty language and inapproriate situations occured during the filming of this piece. Viewer discretion is advised.
Watch the video here.

09 March, 2007

3D Montage



Nearly 3 years ago, I read the first Delilah & Julius Script, and by page 3 there were LOTS of animated vehicles. I knew this new series would not be possible without a 3D animator. There were simply too many diffcult shots with props and vehicles animating in perspective. This posed technical problems that would have our animators spend way too much time animating vehicles and therefore the character animation could suffer, not too mention that animating vehicles can be very, very, very hard to do consistently.

Thankfully we had the genius of Dave Thompson. An animator that just so happened to know 3D Studio and was up to the task of taking the model sheets for each episode and re-create the vehicle designs in 3D.

The results were fantastic. Dave was able to place storyboards into the 3D software, re-create the shot, model any new vehicles (each one taking about 3 hours), set the motion paths, tween away and BAM it was done. After just a bit of research I found software that exports his renders as Flash toon-shaders, the rest is history.

All the 3D blends in with the characters and BGs flawlessly because you can set the shaders & lines to render in any way you'd like. The compositing is all done in Flash with incredible ease, layering the traditional character animation as overlays and underlays directly into Flash, line weight and colors all convert into flat, frame by frame, vector Flash art and makes it all easy to edit.

Thanks to Dave, all 3D elements are done with percision and without difficulty, and no animator needs to worry about drawing hundreds of in-betweens for slowly turning geometry.

14 February, 2007

Johnny Test - Another 13 half hours - Completed & Shipped Out!

What a crazy 9 months, but we learned a lot and produced one of the best looking cartoons Collideascope has ever had the plessure of working on. We've nearly completed the first 2 of 26 episodes for D&J season 2, and we're preparing for more work coming in this spring. It's going to be another very busy year.

21 January, 2007

Olliver's Adventures

Ollie is getting a new lease on life through syndication. New audience, new countries, and new time slots are all responsible of Ollie's latest new jolt of popularity amongst kids.
Entirely produced, written, voiced, designed, and animated here at Collideascope. It was our own property and our own creation and it's what got the studio off the ground and into the industry.

Here's some old Hi-Res promotional images:








19 January, 2007

Post Production

Season 2 of Johnny Test Sound Effects & Music are nearly complete. Paint & Effects Animation on the last episode just got finalised this week! Almost done!

06 January, 2007

Studio Antics

While doing a clean sweep of our file server I discovered a few funny acts that animators had done over the last few years during what little spare time they usually had.

So here's just a few shots I grabbed that animators had done, sometimes created for an extra piece on their show reel or just to try something different and fun, enjoy these great clips:

Animated by Jacques Daigle:

Animated by Curtis Carey:

Animated by Rachel Morrison, Inked by Adam King:

Animated by Matt Shepherd:

Animated by Rachel Morrison:

Animated by Matt Shepherd:

Animated by Scott MacDonald:

Animated by Rachel Morrison:

Animated by Bianca Siercke:
This Character is a Copyright of
Warner Brothers Feature Animation Inc.